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ABOUT ME

BEN SCHUSTER

PROGRAMMER AND DESIGNER

Who am I?

     While I've always been a creative individual, I've always excelled at technical subjects like programming. I've always enjoyed tackling the variety of technical challenges programming presents, and the growth it offered as I learned.

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     I knew I wanted to go into programming ever since I was in middle school. Video games helped me find my place in the world, and I want to learn how to create my own. Thus, I have focused the bulk of my education in technology, learning how to program and quickly adapt to a variety of programming languages, systems, and techniques.

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     My favorite games are chaotic action games on grand scales and giant robots, especially those with a Sci-Fi aesthetic and co-op. As such, my favorite games include Metroid Prime, Titanfall 2, and Borderlands 3!

BitBot-v4.png

BEEP BOOP

Who is this?

    At this point, I'm sure you've noticed this little bot scattered throughout my website. This is BitBot, my little robotic mascot!

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    BitBot is a character I plan on using for my own personal project about a robot fighting against planned obsolescence. Today however, they're currently watching over visitors and enjoying some coffee!

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    BitBot perfectly encapsulates my love for Sci-Fi and adorable things! Their goal is simple, to bring a smile to anyone who may need it. They know life can make us gloom so they like to hide here and there to give others a pleasant surprise!

EDUCATION

M.S. in Game Design and Development.

I led a team of 4 in development of Chronoclasm for a  calendar year full time. I was charged with programming development, game direction, and managing administrative tasks simulating a real-world indie company.

B.S. in Computer Science.

Working on a variety of teams large and small, I learned the technical skills to become a strong programmer and team member. This included debugging, object-oriented structures, and a host of tools and programming languages.

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