ABOUT ME
BEN SCHUSTER
PROGRAMMER AND DESIGNER
Who am I?
While I've always been a creative individual, I've always excelled at technical subjects like programming. I've always enjoyed tackling the variety of technical challenges programming presents, and the growth it offered as I learned.
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I knew I wanted to go into programming ever since I was in middle school. Video games helped me find my place in the world, and I want to learn how to create my own. Thus, I have focused the bulk of my education in technology, learning how to program and quickly adapt to a variety of programming languages, systems, and techniques.
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My favorite games are chaotic action games on grand scales and giant robots, especially those with a Sci-Fi aesthetic and co-op. As such, my favorite games include Metroid Prime, Titanfall 2, and Borderlands 3!

BEEP BOOP
Who is this?
At this point, I'm sure you've noticed this little bot scattered throughout my website. This is BitBot, my little robotic mascot!
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BitBot is a character I plan on using for my own personal project about a robot fighting against planned obsolescence. Today however, they're currently watching over visitors and enjoying some coffee!
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BitBot perfectly encapsulates my love for Sci-Fi and adorable things! Their goal is simple, to bring a smile to anyone who may need it. They know life can make us gloom so they like to hide here and there to give others a pleasant surprise!
EDUCATION
M.S. in Game Design and Development.
I led a team of 4 in development of Chronoclasm for a calendar year full time. I was charged with programming development, game direction, and managing administrative tasks simulating a real-world indie company.
B.S. in Computer Science.
Working on a variety of teams large and small, I learned the technical skills to become a strong programmer and team member. This included debugging, object-oriented structures, and a host of tools and programming languages.